INTERVIEWING:
• What seven items should you bring with you when you are shooting an interview?
(Clocks Tick Tock Making Heads Pound Loudly)
Camera
Tape
Tripod
Microphone hand lose symbol
Headphones
Power source
Light source
• Shooting into a light source = SILHOUETTE
Button to adjust = back light bottom or use the flash
• Where do you want your light source?
Light should always be behind the camera
• On what object should you focus the camera?
zoom in and focus on the person nose
• No tripod=
• Date and Time= never
• SP/EP
SP standard play on tape EP extended play
• Camera shoots in SP mode.
• Pre-Roll- 2-3 seconds before you starts your interview
Begin recording so we can edit without words getting cut
• Post-Roll- 2-3seconds after the interview
Begin recording so we can edit without words getting cut
CAMERA SHOTS:
***BACKGROUND: DYNAMIC has some depth not plain
• 1 Shot= middle of the chest to the top of the head
• 1 Shot with graphic= middle of the chest to the top of the head and move it to the left or right with graphics over the shoulder.
• 2 Shot=
• CU- close up shot show details of the objects.
• MS- medium shot.
• LS- long shot sets the seen for you.
• ECU- extreme close up to show details.
• Rule of thirds- imaginary lines are drawn dividing the image into thirds both horizontally and vertically
CAMERA MOVEMENTS:
• Tilt- moving the camera up and down. To show how big something is
• Pan- moving the camera left to right. Following the game
• Zoom- changing the focal length
• Dolly- fiscally moving the camera on wheels.
THREE POINT LIGHTING
• Key- important light the brightest light to light up the person.
• Fill- fill in the shadows that key light brings.
• Back- provides depth from behind
MICROPHONES:
• Unidirectional- takes sound in one direction
• Omnidirectional- takes sound from all directions. The camera microphone is omnidirectional.
• Cardiod- hart shape focus on person speaking
• Lav/Lapel Microphone-
• Boom Microphone-
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